Table of context
- Readd permadeath
- Stat caps
- Buff range combat
- Remove lore will etc or at least how it is currently done maybe you can make if more effective against mounted players or something along those lines so it at least has some kinda use late game
- Buff raiding
- Nerf/buff hearth magic
- Fix redhanded debuff on KO
- Claimed quest givers
- Keyrings on walls
- Fix Vallahala
- Trade town village claim
Readd permadeath
- As said before by many many people permadeath needs to be readded in order to make the game an actual permadeath game, not a semi permadeath Bambi game I used to be scared when I would go out and troll or get into fights now all I'm risking is my gear which I can just get back easy
- Make there be a stat cap of around 500 - 1000 for at least combat stats so people who come in late have a chance to catch up
- I like range combat but it's bad so you should like to balance it because that sounds reasonable
- Cant get good curios early game because you don't want to invest in will lore etc you want to invest in int str etc maybe only late game curios should take lore etc
- Make raiding at least possible
- Give hearth magic like rawhide a cooldown of about 30 min so you cannot spam it but make it cost less XP
- Make it so if you get koed with red handed it does not go away and you cannot hearth home
- Basically just make it so that if a quest giver is on a claim it will either allow you to right click the claim and interact via anywhere outside the claim without leaving scents or the quest giver would just go to the nearest tree rock etc that is not on a claim
- Make it so you can put keyrings on walls
- Make it so you get every combat move in Valhalla it's almost useless right now
- Basically, even if you are the owner you cannot agro people inside of the town