Your Approach Is Blocked

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Your Approach Is Blocked

Postby DDDsDD999 » Sat Sep 30, 2017 9:20 pm

Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?

Even better would be some form of pathfinding for aggroing.
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Re: Your Approach Is Blocked

Postby Granger » Sat Sep 30, 2017 10:17 pm

I must say I find the Line-of-Sight aggroing reasonable.

What I dislike is that I can't move while having the attack cursor - but have to cancel it, move to a new spot and then bring up the cursor again.
In case I could move with attack cursor by ctrl+click (as it works for eg. road building) - or even without the need to hold a modifyer - it would be ok.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Your Approach Is Blocked

Postby Fierce_Deity » Sat Sep 30, 2017 10:28 pm

I like Grangers amendment to this issue. Would be nice to be able to walk while an action is selected.
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Re: Your Approach Is Blocked

Postby jordancoles » Sat Sep 30, 2017 11:37 pm

DDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?

Even better would be some form of pathfinding for aggroing.

The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lol

I'd like to see it changed back to how it was a while ago
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Your Approach Is Blocked

Postby DDDsDD999 » Sun Oct 01, 2017 1:14 am

jordancoles wrote:
DDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?

Even better would be some form of pathfinding for aggroing.

The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lol

I'd like to see it changed back to how it was a while ago

Problem is aggroing over walls to bypass visitor debuff.
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Re: Your Approach Is Blocked

Postby jordancoles » Sun Oct 01, 2017 4:36 am

DDDsDD999 wrote:
jordancoles wrote:
DDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?

Even better would be some form of pathfinding for aggroing.

The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lol

I'd like to see it changed back to how it was a while ago

Problem is aggroing over walls to bypass visitor debuff.

Yeah I'd draw the line at walls ofc

Trees and rocks shouldn't block though
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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