Pyres, urns, and cremation

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Pyres, urns, and cremation

Postby ricky » Wed Oct 04, 2017 4:22 pm

Would be cool if we could cremate dead hearthlings and stuff their mortal remains into an urn.

Beyond that I can't think of any real benefit/incentive to cremate instead of bury. Perhaps you can only cremate the body before it turns to a skeleton, and you get some numen for it? Just throwing some ideas at the wall.

But it would be cool.
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Re: Pyres, urns, and cremation

Postby Fierce_Deity » Wed Oct 04, 2017 8:40 pm

I like the idea of multiple ways to send a players soul to rest. Could even have a set of ideologies or something of the like that affects your inheritance depending on the way you were put to rest. Let me clear that up. Lets say theres a sefarers ideology that boost knar quality, swimming, and maybe something else, kind of like a credo. However you can only have one ideology at a time, and it would take time to swap. Sort of like the belief system but slimmed down. Anyways a ideology like seafaring could lend 5% more inheritance when a hearthling's body is placed in a small sailboat and set on fire. There could be the burning boat method, a pyre, a simple grave, crypts.
Can't bother thinking up other potential ideology names, might be better just to call them beliefs too.
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Re: Pyres, urns, and cremation

Postby viznew » Thu Oct 05, 2017 12:18 am

yes multi ways deal with death, opens up game styles to players (think like game of thrones the magic is all the same (comes from the same source all others draw it from) but the different groups utilize it different (red preist, children of forest, white walkers)) if that even makes sense lol



whould be cool imo if worked just like current system but no grave, mabye an amulet/decoration urn with no use except a name of the char whos ashes are inside it
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