JohnnyFiveAces wrote:Is this really necessary though? I mean, does anyone actually want to raise lore to 1000?
Yea. Several reasons:
- A lot of people quit because they reach the technical maximum of the in-game stuff quality. What is the point to farm day by day, if you aren't one of the PvP guys and have reached your efficiency maximum in sewing, lore, masonry and etc.? I have been even given accounts and villages by the guys who have decided to quit because they had reached their stats caps/saw my villagers quitting because there is nothing else to do and no meaning to their actions.
- Same reason as for the PvP, there is a need for the item sinks and trades, need for keeping the industry. At some point, you do not need to produce any food/ more curios/guilded clothing except for the ones dedicated for the PvP stats.