Secondary inventory

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Secondary inventory

Postby ven » Thu Oct 05, 2017 3:43 pm

Combining these 3 suggestions:



Basically, we should have a second inventory: something carriable on the hand slot, with its own separate contents. Dropping it also means dropping all its contents.
Possibly also make it exclusive to specific items - gems (pouch), fruits (basket), clothes (suitcase), fishing supplies (fishing tackle), small animals (hook belt) etc. In short, it would be a multi-use item-specific gift box.

More or less what I have in mind:
Image

Only that what I mean is something you have to carry, not an inventory-within-an-inventory.
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Re: Secondary inventory

Postby maze » Thu Oct 05, 2017 4:05 pm

Sad you only posted the inventory ones and not the topics about backpacks that also help trades.
less inventory but do such and such.
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Re: Secondary inventory

Postby ven » Thu Oct 05, 2017 4:17 pm

Sorry, didn't have any off the top of my mind.

Let me link to your nomad one though because I realize it's somewhat related:
viewtopic.php?f=48&t=53163&p=704675
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Re: Secondary inventory

Postby LadyGoo » Thu Oct 05, 2017 6:13 pm

Make the secondary inventory increase your stamina drain to balance it out (if that is the case why it wasn't implemented yet). IMHO, hafen is way too complex itself to be cautious with the additional inventory spaces.
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Re: Secondary inventory

Postby DDDsDD999 » Thu Oct 05, 2017 6:41 pm

Image
I'd like something like this tbh. Multiple inventories to manage are annoying.
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Re: Secondary inventory

Postby ven » Thu Oct 05, 2017 7:08 pm

I like that too, closing windows is too annoying currently.

There should be a way to drop the hand containers though, for whatever reasons - lower stamina drain for running, item sorting and management, crafting efficiency and, of course, simpler trading (using pouches to give items instead of dropping them in crates or on the ground).
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