Granger wrote:@tigerlrg245 you got me wrong, the map would (should loftar implement this) transparently expand the moment a character reaches the end of it, effectively removing the concept of map borders completely.
I don't think quality should be better the farer from the center, but that the legacy civilization mechanic (more player build stuff leading to reduced wildlife, both quality and quantity) should make a comeback. Would be a better incentive to build a remote hunting lodge, out in the wilderness.
So the map would effectively be infinite? That's a bit weird.