I was reading a few posts today and saw an idea that i think would work to fix slimes spawning atm as currently the combat system is not designed for group fights.
Problem:
Fighting 4-10+ slimes every few minutes that flee and make you have to ctrl tab losing ip for sword of storms and all the while your trapped taking damage (btw armor doesnt work on these for some damn reason). A lot of well developed fighter miner mains will say its fine, but ignore that this world is a year old and if there is a reset this is going to be nightmarish. With multiple slimes on you during a fight your openings increase too high and too fast and with switching swords you have 5 seconds + reaction time to switch also adding to damage. 1 on 1 or 1v2 is fine for slimes as the combat system is designed around that same for worms.
Solution:
slimes no longer spawn on level 4 and 5 in packs but instead a new slime mob recoloured to say blue red or orange and the model is say 3-4 times larger and stronger then worms and doesnt engage for 3 seconds. This would be a simple and quick fix to the current situation, still counters the botting issues and also by making the drops from them nice like higher lp or used to make jello shots or something would make it so were excited to see these spawn instead of oh great another 10 slimes i have to whittle at.