Healing Magic(again) suggestion

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Healing Magic(again) suggestion

Postby Bad_Habit123 » Wed Nov 22, 2017 5:46 pm

Hallo aloha and shalom dear society and Jorbtar. I thought about that early but didn`t mean it too serious and now it`s got personal. I`ve got 130pts concussion, my friend has got 40 broken, so now i can just pray to find camomile to heal lil bro and get out from my temple looking for snow for me. The idea is magic that heals some wounds(not hp or smthn like that), i`ve already read that and it`s a good idea to let new players heal themselves, and veterans to heal such wounds like smthng broken(camo is supermultirare, i check the nearest swamp almost every day and still didn`t even saw it). Yeah, yeah, yeah, "ancient roots already exist, use them and shut your hole!!!1!!" BUT only one goddamn root apears once 3 days, most of them are claimed, and if i need to cure 130 ccsn there`s no much help of it. I can`t w8 for a week for it to disepear. Big daddies didn`t answer in that topic, but still i guess this would be a good innovation :mrgreen: Pardon for my english, i live in fckn worlds ass. Waiting for comments and approval ;)
"Survival can be summed up in three words - never give up. That's the heart of it really.Just keep trying." -- Bear Grylls
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Re: Healing Magic(again) suggestion

Postby blank » Wed Nov 22, 2017 7:57 pm

Bad_Habit123 wrote:Hallo aloha and shalom dear society and Jorbtar. I thought about that early but didn`t mean it too serious and now it`s got personal. I`ve got 130pts concussion, my friend has got 40 broken, so now i can just pray to find camomile to heal lil bro and get out from my temple looking for snow for me. The idea is magic that heals some wounds(not hp or smthn like that), i`ve already read that and it`s a good idea to let new players heal themselves, and veterans to heal such wounds like smthng broken(camo is supermultirare, i check the nearest swamp almost every day and still didn`t even saw it). Yeah, yeah, yeah, "ancient roots already exist, use them and shut your hole!!!1!!" BUT only one goddamn root apears once 3 days, most of them are claimed, and if i need to cure 130 ccsn there`s no much help of it. I can`t w8 for a week for it to disepear. Big daddies didn`t answer in that topic, but still i guess this would be a good innovation :mrgreen: Pardon for my english, i live in fckn worlds ass. Waiting for comments and approval ;)


lel ancient roots take 7 days iirc ;)


as for hearth magic to heal wounds.. mehh -1
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Re: Healing Magic(again) suggestion

Postby Granger » Wed Nov 22, 2017 8:47 pm

Concussion can be healed by cold compress, no magic needed for this (but snow could get some more sources, apart from mountains, or a way to store it longer)
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Re: Healing Magic(again) suggestion

Postby Bad_Habit123 » Thu Nov 23, 2017 8:07 am

Granger wrote:Concussion can be healed by cold compress, no magic needed for this
Ofc, but to get it i need to leave home. There are many dangers outside(no no, not some bears, they die before they see me), fuken neighs want to improve my life taking away H&H of it. One of dat beasts almost killed me once. Sooooooo, i don`t really wanna get out of my pali to cure myself or more possibly to be killed by primate herd on my way... Wow, wow, i wasn`t talking about healing exactly concussion, i meant some magic that can heal different wounds(even K&K) for those who need it but still can`t cure them. Cos sometimes you just can`t do it by yourself. I guess it is magic`s function.
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Re: Healing Magic(again) suggestion

Postby Granger » Thu Nov 23, 2017 9:36 am

While I get your viewpoint, please think for a moment it if would really be fun should you (and everyone else, for a wider perspective) be able to make every wound vanish without any need to leave the confines of your vault.
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Re: Healing Magic(again) suggestion

Postby Bad_Habit123 » Fri Nov 24, 2017 7:36 am

Granger wrote:While I get your viewpoint, please think for a moment it if would really be fun should you (and everyone else, for a wider perspective) be able to make every wound vanish without any need to leave the confines of your vault.

I made this topic for Jorbtar to think of it. I know that my problem will not be solved right now and this way. I also understand your opinion, but life in hearthlands is hard by itself, and this is the way to make it a bit easier. Ofc it would be too much for us :D but i guess J&L could come up something with it.
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Re: Healing Magic(again) suggestion

Postby spawningmink » Sat Nov 25, 2017 8:34 pm

wounds already dont do anything, we dont need anything to make them faster lmaooooooooooooooooooooooooooooooooooooo
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