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razfen
- Posts: 369
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Unique quest dungeons
Make a quest that has like almost 0% chance to get where you gotta go to a dungeon to kill an albino bear! Make it so it has some cool powers like rusalka boots (EDIT: The cape you made out of its hide).
Last edited by razfen on Mon Dec 11, 2017 10:45 pm, edited 1 time in total.
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....
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jorb
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Re: Unique quest dungeons
Stuff like that could be a lot of fun, yeah.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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dafels
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Re: Unique quest dungeons
ye BOI, I WANT MORE RARE ITEMS, THAT ARE ACTUALLY RARE. the only rare item is devcapes in the game, that is all
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blank
- Posts: 880
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Re: Unique quest dungeons
dafels wrote:ye BOI, I WANT MORE RARE ITEMS, THAT ARE ACTUALLY RARE. the only rare item is devcapes in the game, that is all
and witch hat
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dafels
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Amanda44
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Re: Unique quest dungeons
I'd like there to be rare items, gotten via questing and/or the dungeons, it does add to a game.dafels wrote:ye BOI, I WANT MORE RARE ITEMS, THAT ARE ACTUALLY RARE. the only rare item is devcapes in the game, that is all
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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ven
- Posts: 1120
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Re: Unique quest dungeons
You can tell it's an important point because it's in all caps.
There are no truly rare items in haven. Items that had the potential to be so, like gemstones, are not. Many other threads have suggested rare stuff earned through random chance or supreme effort, like a rare wood and stone color found deadly terrains, random rare features imbued in weapons upon crafting, and animals that spawn only rarely and give rare parts (like white bears).
There are no truly rare items in haven. Items that had the potential to be so, like gemstones, are not. Many other threads have suggested rare stuff earned through random chance or supreme effort, like a rare wood and stone color found deadly terrains, random rare features imbued in weapons upon crafting, and animals that spawn only rarely and give rare parts (like white bears).
Venator
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jorb
- Posts: 18715
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Re: Unique quest dungeons
Whenever we do make things truly rare, we get complaints about accessibility, and how noobs can't get XYZ. Was definitely the case for gemstones, for example.ven wrote:There are no truly rare items in haven.
Case in point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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svino
- Posts: 299
- Joined: Mon Jun 06, 2011 4:09 am
Re: Unique quest dungeons
i'd like to say that jotun brilliant diamonds are rare enough. And i think it should stay that way.jorb wrote: Whenever we do make things truly rare, we get complaints about accessibility, and how noobs can't get XYZ. Was definitely the case for gemstones, for example.
even finding a jotun rough diamond is really rare, and then successfully cutting it 5 times at a chance of 75%.. leaves about 24% of jotun diamonds found into something useful, because all other versions of diamonds have no UA.
Our gemcutter has a softcap of 850 on gemcutting, but we haven't gotten a single jotun brilliant diamond since the day they were added (when they were buggedly common). And we actually mine a lot.
I think though that we should have ways to get better than 75% chance to successfully cut gems because it's really heartbreaking to destroy more than 75% of your jotun roughs.
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azrid
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