by mlg_no-Scoper » Tue Dec 12, 2017 12:52 am
its a good idea, but keep in mind that people dont keep fires burning because it just uses up materials. You can still see in midnight, and even if the devs made that not an option, there are still so many options relating to lighting that make light sources even more useless. Thats not even including custom clients. Many people strip the game of all distractions like trees, rocks, shadows, everything just to have a slight edge. If you watch almost any pvp vidoe or screenshot, you see people with amber or something of the like, the game completely ugly so that they can only see friends and enemies, nothing else, and so all obstacles are visible but dont destract them. I still use default client because i disagree with this. I dislike having all these things made easy for me like navigating and whatnot. Anyways, for there to be a use, you will have to come up with one. Some ideas are to make night actually dark and add a reason for light by making it difficult to see without it. However, some client will just negate this just like they negate the difficulties of the default ui. not that its bad, i just don't like it and want to stay with the true nature of the game. Another idea is to have a debuff w/out light or have players be penalized for not being in light.
as it stands right now, light is just for decoration, and people aren't willing to sacrifice even a small amount of materials for something they might not even need or want
Last edited by mlg_no-Scoper on Sat Dec 16, 2017 10:47 pm, edited 1 time in total.