Lots of people complain about the tedium of growing crops - farms are too big, gotta harvest way 2 much.
how about linearly increasing crop output with growth time? 2-4x longer to grow, 2-4x more crop yield. essentially the same outcome, just less replants
The obvious tradeoff here is quality, which, if you keep the "quality increase every harvest" model, will essentially double/triple/quadruple how long it takes to grind crop Q (I however dont necessarily see this as a bad thing)
I can understand how waiting retarded long for crops to grow is also tedium, but i feel there's finally sufficient enough activities to keep busy while you wait for your plants to grow.