Cart and Wagon Hearth

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Cart and Wagon Hearth

Postby azrid » Fri Dec 22, 2017 12:34 pm

Make it so that you can tp home with cart and wagon.
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Re: Cart and Wagon Hearth

Postby DreadDawson » Fri Dec 22, 2017 6:55 pm

Cart yes, wagon no. Then you get my +1
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Re: Cart and Wagon Hearth

Postby Forest » Fri Dec 22, 2017 7:34 pm

DreadDawson wrote:Cart yes, wagon no. Then you get my +1

Same!
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Re: Cart and Wagon Hearth

Postby Amanda44 » Fri Dec 22, 2017 8:29 pm

Yeah I have to agree with the others, it just seems wrong to be able to teleport with a wagon, but as we can teleport with boats, then we should be able to with carts. :)
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Re: Cart and Wagon Hearth

Postby Potjeh » Fri Dec 22, 2017 11:48 pm

+1

But in this case IMO the cart cost should include something like hard leather or glue, so it's not too easy to port back deer herds and stuff.
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Re: Cart and Wagon Hearth

Postby Granger » Sat Dec 23, 2017 1:50 am

Please no, for both of them.
Wagon would be fully overpowered, cart maybe only partly but early world it would boost mass collecting stuff (not only the deer heards, but with containers in the cart also foraging).

Better would be to enable both of them to fast travel on roads, preferably in a sane way.
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Re: Cart and Wagon Hearth

Postby azrid » Sat Dec 23, 2017 6:00 pm

Since there are packracks already I see this as a quality of life boost not something that will imbalance the game.
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Re: Cart and Wagon Hearth

Postby AntiBlitz » Sat Dec 23, 2017 8:24 pm

could make it that tping back with a cart or wagon is like using the charter stones, and therefore gives charisma another reason to exist.

make it use ur travel weariness and charisma to see how far you can go with them.
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Re: Cart and Wagon Hearth

Postby Forest » Sat Dec 23, 2017 9:40 pm

Granger wrote:Please no, for both of them.
Wagon would be fully overpowered, cart maybe only partly but early world it would boost mass collecting stuff (not only the deer heards, but with containers in the cart also foraging).

Better would be to enable both of them to fast travel on roads, preferably in a sane way.

So we are will less dropf stuff on the ground when tiny inventory is overfilled again? And travel in smaller area around base?
Fast roads is a huge server load, need FAST load large map area for alot of people, wrong way as for me.

btw, just do cart liftable, that is very simple way to implement that great idea. :arrow:
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Re: Cart and Wagon Hearth

Postby loftar » Sat Dec 23, 2017 9:59 pm

Potjeh wrote:But in this case IMO the cart cost should include something like hard leather or glue, so it's not too easy to port back deer herds and stuff.

Agreed.

Not sure about the Wagon. Arguably, Wagons should be looked over in several ways to make them a bit less retarded. They are currently somewhat strange and weird.
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