Blunt Arrows

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Blunt Arrows

Postby GamingRAM » Tue Jan 09, 2018 7:14 am

So while I was in Alaska.... blah blah blah, here's an idea.

Blunt Arrows, depending on the way they are implented can be used for:
- Preserving animal Q at a cost of damage.
AND/OR
- Can be used as an early game way of capturing small animals without killing them (primarily birds).

http://alaska.si.edu/record.asp?id=479
Image

Idea was previously mentioned back in 2010.
viewtopic.php?f=5&t=5585&hilit
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
User avatar
GamingRAM
 
Posts: 609
Joined: Fri Jul 12, 2013 9:47 pm

Re: Blunt Arrows

Postby Redlaw » Tue Jan 09, 2018 7:44 am

I have seen this in well D&D and a few other cartoons/anime and they do tend to come in two forms, sloth covered blunt arrows that knock people out if they are hit hard enough, to metal/wood blunt arrows that would bludgeon them hard.

I like the idea if and when all versions can be added to the game, quick if what i have been reading is true, might be quite soon.
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Blunt Arrows

Postby jorb » Tue Jan 09, 2018 8:53 am

kek. Will consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Critique & Ideas

Who is online

Users browsing this forum: Amazon [Bot], Claude [Bot], Trendiction [Bot] and 88 guests