by abt79 » Thu Jan 25, 2018 7:14 pm
Quests are a valuable means of gaining xp/lp/hunger and gildings, I see no reason why quest giver shouldn’t be ‘ownable’ in the same way that natural wonders, high q nodes, etc are. You can always abandon quests and you can always challenge/destroy a claim with enough power and hard work.
While the claim/shield system is a bit broken IMO I dont think there’s anything wrong with claiming quest givers in concept. This coming from a person who has had to abandon quests trapped behind a palisade and had never himself bothered to claim a quest giver.
If claiming them is not allowed, though, a place where a person is planning to settle just happens to have the quest giver on it they’re more likely to obliterate it entirely to allow their claim to settle, rather than moving elsewhere.
Furthermore allowing quests to be completed at a distance won’t really solve this issue either unless the range is literally the length of the entire map, removing the ‘journey to the questgiver’ portion of the quest entirely, or else a very large claim might still trap your quest giver.