The Shepherd's Crook!
As old as animal husbandry itself, the shepherd's crook has been an incredibly useful and important tool in our history.
Basically a longer and sturdier "walking cane" of sorts, it is used - as the name suggests - for herding animals.
Very basic in terms of crafting, I see it as an early game item requiring Carpentry and Animal Husbandry and made solely with blocks.
Here's a couple of uses that the Shepherd's Crook could have:
- Faster Animal Taming (perhaps 2 sessions instead of 3)
- Required to take wild animals home/offer them clover
- Auto-shoo when close to animals (actual herding - you would function like a gate opening

I've also had the idea of a more expensive, mid/end-game Shepherd's Crook (perhaps gilded with metals or even a couple of nuggets of gold or something), requiring Druidic Rite; something more similar to a papal ferula than a hermit shepherd's crook, something a bit less fancy than this:

For mainly two reasons:
- Less importantly, to look funny with the new hat
- More importantly, to make Animal Taming even faster - a single session.
And the main arguments behind this are:
- When such tool becomes easily available, there will be hardly any taming still going on for the people that can produce it.
- This could make "Tame animal" Credo quests actually useful, and not just a quest that everyone will always abandon (because that's what currently happens, no offense

That's it
