Sevenless wrote:MadNomad wrote:jorb wrote:Myeah, idk. I don't want to nerf foraging more.
it's not like anyone would forage for that when the world ages, and people don't make a lot of them in general at any point during the existence of a certain world (since the new hnh exists)
what should be done about enthroned toad is simply buff the lp, a lot of early game things have significantly better lp/h while being so easy to spam, so I think that enthroned toad should at least give like triple the LP it gives, if not more
Enthroned toads aren't that hard to make considering how often you need to. Quality wise you are probably saving your best pieces for each, so 20+ isn't hard. At Q25 they're giving 250/5 weight give or take. That's the low end of what you'd be running at 50 int or so for your average playe.
Doubled or Tripled no. 50% bonus would be more in line with a solid buff to them.
way too low considering how easy and spammable other things are, for the enthroned toad you need 3 ingredients that u have to forage, for mirkwood you just get rid of your enthrails and pick up the seeds which are everywhere and chop some rotten logs which are also everywhere, same applies to dragonflies, which are only one thing that only has to be picked up and studied, and they are also a lot better than enthroned toad
double the lp is the minimum for enthroned toad
, but it should be like 4 times as good as it is currently honestly
there are way more easy and spammable early game curios which give more lp, so why not do that?
jorb wrote:Myeah, idk. I don't want to nerf foraging more.
it wouldn't even change anything at all right now, because noone is going to make a lot of these enthroned toads anyway, so maybe doing as I said is a good idea that would encourage foraging, right?
double the lp wouldn't encourage anyone yet, but 4x the lp could have a chance to make some people leave the palisade and forage for that