Road and Realm road

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Road and Realm road

Postby lol123456 » Sat Mar 03, 2018 6:41 am

basic road
if you use crossroad inside you village (you memmber) village wall don't must block you
if you use crossroad on personal claim (not your) and have right to trespass and theft you also dont must be blocked of wall at that claim


Realm road
If the realm claim covers 50% of the road, it can be turned into a realm road through Realm Skills cost 10 (or whatever) authority per crossroad segment (extension sign),
full amount should appear in the context window when use realm skill make realm road
Only FULL stone road must be realm, when they stand realm road at stone appears crown

this will give
this will grant possibility to walk through segments.(through their hitboxes)
they wont block or be blocked by other crossroad segments.
will make them unbreakable without realm or village challenge
if realm manager destroy any segment road left that status!

challenge stage
challenge like a Cairn but pay 1250 aut
when peopel not members of the kingdom try to vandal the road to him displays a context window(start challange road agnast realm name) they stars chalange counter they village pay aut x 15(or whatever) to exp would pay the kingdom (difenders see name of village AND village direction location (because create a fake village has no problems))

bash stage
after being challenged, make vulnurable crossroads in a small range / specific amount of adjesent segments (1-3 on each side)

End stage
if 50% of road was destroy, road stop be realm,
if challenge time left

also
defenders should be able to use "Last-minute Diplomacy" to extend the challenge for one hour, but pay 2500 aut per road
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Re: Road and Realm road

Postby Granger » Sat Mar 03, 2018 8:27 am

lol123456 wrote:basic road
if you use crossroad inside you village (you memmber) village wall don't must block you
if you use crossroad on personal claim (not your) and have right to trespass and theft you also dont must be blocked of wall at that claim

Walls: no, these must always block. Open Gates: yes, these should not drop you out of travel (irrelevant of trespass permission) but need to correctly set/clear visitor status.

Realm road
this will grant possibility to walk through segments.(through their hitboxes)
No, destroys immersion. Instead they shouldn't work for teleport when setup badly (= in a way that they currently can only be traveled, not followed).
they wont block or be blocked by other crossroad segments.
see above.
will make them unbreakable without realm or village challenge
Indifferent about that. Initial cost for the operation should be high enough to to deter from using them to grief, could also have a minimum length limitation so it can't be applied to everything but the main roads.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Road and Realm road

Postby jorb » Thu Mar 08, 2018 3:07 pm

Would like to fix so that you can travel through open gates, but otherwise not a huge fan of particular road types tied to politics and shit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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