half pavings

Thoughts on the further development of Haven & Hearth? Feel free to opine!

half pavings

Postby synaris » Sun Mar 04, 2018 8:14 pm

let us hold down shift and use that mouse wheel to switch between paving a whole tile, the north south east and west halfs, or one of the 4 corners. 9 options for paving. would make both roads and sprite art look better. it would allow us to make more circular shapes.

dont forget to make the game remember the last shape we chose and have it on that one by default.
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Re: half pavings

Postby viznew » Mon Mar 05, 2018 7:58 pm

yes, i def would like to pave corners
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Re: half pavings

Postby jorb » Thu Mar 08, 2018 2:39 pm

Make tiles smaller? No can do, sir.
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Re: half pavings

Postby synaris » Thu Mar 08, 2018 4:00 pm

jorb wrote:Make tiles smaller? No can do, sir.


im not asking for smaller tiles im asking for half a tile to be filled with the pavement pattern and the other half to show the terrain that once was/is currently next to it.
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Re: half pavings

Postby jorb » Thu Mar 08, 2018 4:02 pm

That means you are asking for smaller tiles.
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Re: half pavings

Postby Amanda44 » Thu Mar 08, 2018 4:04 pm

Lol.
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Re: half pavings

Postby Aceb » Thu Mar 08, 2018 4:08 pm

You have a tile, that You have to separate into two, so it has half of that and half of that. = Smaller tiles?
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Re: half pavings

Postby synaris » Thu Mar 08, 2018 4:14 pm

*facepalm* its like saying that i want to fill a glass half full then im asking for smaller glasses.

how can you not understand a new image that is half of one texture and half of another?
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Re: half pavings

Postby Aceb » Thu Mar 08, 2018 4:16 pm

synaris wrote:*facepalm* its like saying that i want to fill a glass half full then im asking for smaller glasses.

how can you not understand a new image that is half of one texture and half of another?


Well, we have certain mechanics, that works on tiles and stuff, so it might be a more difficult than You think? I just posted how I see this. I don't know jorbies code, so I can't tell a shit about this. Just trying to put some logic behind words?
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Re: half pavings

Postby synaris » Thu Mar 08, 2018 4:21 pm

Aceb wrote:
synaris wrote:*facepalm* its like saying that i want to fill a glass half full then im asking for smaller glasses.

how can you not understand a new image that is half of one texture and half of another?


Well, we have certain mechanics, that works on tiles and stuff, so it might be a more difficult than You think? I just posted how I see this. I don't know jorbies code, so I can't tell a shit about this. Just trying to put some logic behind words?


logic behind words? okay ill explain the obvious. the textures already exist, you copy and paste one to fill in half a til, copy and paste the other to fill in the other half, then save that as a new image that is accessible when paving.

is that really not possible?
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