Am I the only one who finds Potter credo not fitting to be after Farmer? As it uses masonry and is associated with digging, i thought it would be after Quarryman. I know farmers need high Q clay for pots, but so do Miners for smelters and kilns.
+1 i think potter only uses farmer to give variety which feels off. it has some lore in the description that you use long dead material thats turned to clay and it springs back to life in your hands
farming/tailor stuff guides life more than creates from dead stuff like the quarryman credo line
while potter's credo dependence on farmer's may seem little illogical, moving it dependence to quarryman would just suck too much. And now Farmer's credo is the basis for characters sitting at base, so potter is in right place, while quarryman is the basis for miner.
English is neither my native lang, nor my best side...
But potter doesn't seem to be a character suited for "sitting in base", as his credo gives him bonus to gathered clay. So he has to actually find the materials for himself, just as quarryman and miner do.
Will consider. I can generally agree that farmer is perhaps not the best gateway drug to tailor or potter, but I'm not 100% sure what would be better.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."