A new instrument

Thoughts on the further development of Haven & Hearth? Feel free to opine!

A new instrument

Postby Schattengaenger » Thu Mar 15, 2018 6:10 pm

Hello folks,

I bring forward an idea that just struck me.
What about a signal horn that can only change in octaves (meaning CTRL and SHIFT work but none of the other keys).

https://youtu.be/rssTYI2FFKM?t=2m22s
you can faintly hear in the background the signal for the charge here, which I was thinking of.

Additionally, how about buffs induced by music? Similar to the way musicians were implemented in the game Mount & Blade Warband Napoleonic Wars
where you got small combat buffs like reloading your musket faster, &c.

And for this particular instrument I would suggest a buff for cavarly, so they cannot simply be stunned by raw hide and be next to useless.


I know that there is a potential to just have an alt following the battle continuesly playing the horn to negate raw hide completly,
but what if we implement Hearthmagic that requires an object to be used and costs as much exp as raw hide?

If you still find loopholes (and I am certain you will), consider if you want to put effort into thinking of a way to implement that to prevent abuse
rather than just stating that there is a problem so we should hoist the white flag for this one.
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Re: A new instrument

Postby jorb » Thu Mar 22, 2018 9:09 am

Could be cute, but actually more work in that it breaks the standard model. Could perhaps introduce it with more octaves.
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