Variable material - bone

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Variable material - bone

Postby Dakkan » Sun Mar 25, 2018 4:07 am

We have variable building materials for stone, wood, metal, cloth, why not bone?

Regular bones - current bone color and texture.
Troll bones - troll bone color and texture.
Mammoth tusks - extremely white.
Antlers - darker than regular with that preserved antler texture.
Small bone (claw, tooth, wishbone) - texture of a tiny assortment of bone.

Edit: Also pave with bone, though I'm sure this has been suggested before.
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Re: Variable material - bone

Postby synaris » Sun Mar 25, 2018 8:09 am

+1 id like to see a lot more done with bones. like primitive melee weapons. bone clubs +10 damage bone daggers +5 damage ect.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: Variable material - bone

Postby jorb » Thu Mar 29, 2018 11:11 am

Yeah, that will probably happen at some point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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