bolas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

bolas

Postby synaris » Thu Mar 29, 2018 9:15 pm

yes its me again with another suggestion involving ranged combat.

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you know what these are right? ya throw em and tangle someones legs up good. let us make and throw these to immobilize animals and players for a bit. the better your perception beats their agility, the longer they're immobile. with a limit of course, like 5 seconds. have the quality of the bolas have some sort of impact too.

id love to toss these fuckers at fleeing animals sometimes.
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Re: bolas

Postby Bad_Habit123 » Tue Apr 10, 2018 9:30 pm

I never PvPed but this will make a lot of ppl suffer. I do believe its usefull in hunting, but OP against players. +0,5 :)
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Re: bolas

Postby Dakkan » Wed Apr 11, 2018 3:58 am

I keep reading the title and thinking that this suggestion is slang for various strains of Ebolaviruses. Implement some of them 'bolas!
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Re: bolas

Postby Honoka » Wed Apr 11, 2018 6:13 am

Dakkan wrote:I keep reading the title and thinking that this suggestion is slang for various strains of Ebolaviruses.


You can't hide from a bola my bruddahs! :D

as one timeuse weapon that slows a bit and deals very low damage. Humm... why not? Pursuing in pvp would be a bit easier. Now too much kiting. Or make it working just on animals so archers could easier take their aim.
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Re: bolas

Postby jordancoles » Wed Apr 11, 2018 8:31 am

For PVM, sure

Any sort of movement buff, slow or bind is probably a bad idea if it can be used on players though. The game is already a gank-fest and it would be a huge buff to ganksquads
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Re: bolas

Postby jorb » Fri Aug 17, 2018 7:44 am

Wary about affecting movement like that, but would otherwise consider.
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