cliffhanger

Thoughts on the further development of Haven & Hearth? Feel free to opine!

cliffhanger

Postby viznew » Fri Mar 30, 2018 4:10 pm

i figure its a thing for object controled objects but idk much

but id like to see the taller cliffs require some climbing, there chould be certain plants that only grows on cliffs and birds nest

there chould be "footholds" you follow up the cliff, some leading to dead ends, only visable when close to them

and rare chance to lose footing and fall, which chould be just sliding slowing taking up stam with chances to catch on something, improved with climbing axe, climbing boots when stam gone full free fall

when ever archery gets a +1 shooting with arrow chould cause a chance to slip

chould follow goats up the paths on cliffs to help find the way

mountains whould be far more dangerous, and chould add a super perma dungeon atop a big ole cliff in some mountains a dragons lair if you will, once killed takes long time to respawn, super hard to kill, loot, the works

prob alot of work and flawed somewhere but just a thought
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Re: cliffhanger

Postby sMartins » Fri Mar 30, 2018 4:21 pm

Salem climbing was not bad to me ...
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Re: cliffhanger

Postby jorb » Wed May 16, 2018 2:10 pm

Probably a general point to be made here that we could do more with climbing. I agree, but I'm also a bit wary of making it a hassle to move about.
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