may we have just "common", "rare" and "fated" foregables as gardeners credo abilities?
So once u add another herb - ppl with Gardener's credo done can plant it.
Nowadays, the situation is a bit weird - I can plant "the best of the best" - the bluebell, but won't ever be able to plant some shitty (or not) new plants. So, would I bother foraging it? def. not.
Seems like a broken mechanic. But adding "class to object" and giving the ability to plant exact class of herbs on an appropriate level of credo could solve this.
NB: I'm a noobie-style player, and will both hands up for making forager exclusive as it could be, but since current meta is still far away from that - I plant herbs. I do like marshmallows, but the current state - I'll just ignore it's existing in my life rather than ever bothering of it.