Runner's High

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Runner's High

Postby » Fri Apr 06, 2018 1:41 pm

Humans love running. Maybe this could be a fun mechanic somehow? Open-ended idea. Discuss!

However, this would work very poorly as an experience that got in the way of moving around. Especially windows popping up while you're trying to chase during hunting.

Ideas:

- acts as a sort of buff after running for a while?
- maybe there's a way it could be an experience without interfering with hunting/movement
- maybe a more general exercise/movement buff/bonus something. to reward somehow for doing hard physical work of various kinds
Last edited by ✧ on Sat Apr 07, 2018 3:02 am, edited 1 time in total.
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Re: Runner's High

Postby Aceb » Fri Apr 06, 2018 8:32 pm

Any kind of movement speed related stuff should be taken with extra care, as it is a very big part of PvP from what I've learnt.
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Re: Runner's High

Postby Finigini » Fri Apr 06, 2018 8:35 pm

I like the idea of it being an experience event. Maybe it would only trigger after standing still or sitting down after running a lot.
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Re: Runner's High

Postby MagicManICT » Sat Apr 07, 2018 2:26 am

✧ wrote:Humans love running. Maybe this could be a fun mechanic somehow? Open-ended idea. Discuss!


Just make it a lore event. That's all. As pointed out, anything that improves the actual stamina and endurance of a hearthling then becomes mandatory for PvP, and thus mandatory for everyone simply because logging into HnH is consenting to PvP.
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Re: Runner's High

Postby jorb » Thu Aug 16, 2018 8:57 am

Wouldn't mind, but I am somewhat wary of checking for too much every time the character takes a step. Could perhaps be other implementations. Will consider.
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