Make credos more unique

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Make credos more unique

Postby DPblH » Fri Apr 27, 2018 1:02 pm

Right now there are some credos with skills/attributes buff. I think there should be something another more unique. Anyway, some day you will get these bonuses, they are not so big.

For example:
Instead +20 MM for hunter credo there could be a chance to oneshot not big animals (would be inbalance to kill trolls/mammonts in one shot).
Tailor instead of sewing bonuses can get ability to craft some unique clothes, probably new gildings/curiosities.
etc.

While it can be hard to change now (and probably unfair for noobs), consider such things in new credos or rework existing in next world.
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Re: Make credos more unique

Postby Jabnem » Fri Apr 27, 2018 1:24 pm

+1 We need to make lumberjack credo usefull (And other credos as well)
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Re: Make credos more unique

Postby vatas » Fri Apr 27, 2018 2:20 pm

Some sort of critical hit when using bow would be more neat than flat MM buff. Need careful balancing though.
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Re: Make credos more unique

Postby Amanda44 » Fri Apr 27, 2018 6:24 pm

+1 ... I really like these kinds of bonuses to make credos more interesting and desired.
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Re: Make credos more unique

Postby Aceb » Fri Apr 27, 2018 6:28 pm

Jabnem wrote:+1 We need to make lumberjack credo usefull (And other credos as well)


I see it as one of most useful atm, not counting Tailor and smithing related.


+1 but in a small way. :P
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Re: Make credos more unique

Postby synaris » Fri Apr 27, 2018 9:13 pm

id rather we get tier 2 credos for the same thing. that unlock more unique abilities.

iv already suggested marksman which would negate the quality loss from shooting animals.
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Re: Make credos more unique

Postby ElGato » Fri Apr 27, 2018 10:33 pm

synaris wrote:id rather we get tier 2 credos for the same thing. that unlock more unique abilities.

iv already suggested marksman which would negate the quality loss from shooting animals.

This seems like a better play to me. Would be a much better thing.
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