Before you judge this, read the whole thing
Tie stat gain with quests+ food all stat gain will become +3 for that stat, it could be simple quests like digging a piece of soil, picking a leaf etc, then when your stats get higher like 100+ it becomes like, kill a fox, swan, snake, forage a certain thing etc. Then harder still, 1000+ kill a bear, cook some food with alot of ingredients, such as .. idk, kill a lynx, smelt gold.
Anyways, stat gain would become easy to start, and interactive and interesting, rather than who can bot the most.
also: make the letters funky so bots can't read it. This has been proven to work.
Next: change hunger modifier from food to stat quest completion.
1 Quest= 33% . Once it reaches 200%, you get 3 quests instead of 1 and gotta eat more food
100% = 5 quests and so on. You can abandon a fep quest, but it resets the feps you gained.
This will close the gap between hardcore people and softcore people and nearly removes botting.