overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
NeoRed9 wrote:I think with a little workshopping this could be a worthwhile idea. Build-able structures that add a static percent increase to a specific animal spawning in an area would be a meaningful and useful option. For example a salt block crafted from salt, or say a grain feeder, to attract deer. A honey box to attract bears, a stuffed baby mammoth for mammoths and so on.
That being said it sounds like your marksmanship isn't high enough if the deer didn't stop long enough for you.
RedKGB wrote:I fully accept sucking as a hunter.
MM is 40, arrow ql 50, hunters bow ql 60. Able to kill boars on ridges with 2 shots. Those dang deer don't stand still long enough to get to green portion on the aim bar.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
RedKGB wrote:I was going based off of ROB needing a min 30 to 40 to one shot a deer.
However that being said once I heal up I will bump it to 50.
Part of my problem is I play over satellite so I have a built in lag, while the deer standing period is good enough for other highspeed connection, for me it leaves me in tears as a gamer.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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