Books! An RPG element.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Books! An RPG element.

Postby Infinity-Production » Tue May 22, 2018 10:30 am

Inspired from the Cookbook suggestion.

I would like to add collection of knowledge, currently you can make descriptions of items using parchments. I would like it if we could make bundles of parchments, so called books.

The way to use these books are you craft a "empty book"
These empty books you can add parchment with a specific description will turn it in to certain kind of book.

You can read an unfinished book but you can't make copies out of it. Once you "finish the book" you get an "original book". These can not be edited anymore but with these books you can create "copies".

The copies require the same amount of parchment as was used in the original book, also these can not be copied. Making book keeping a job and profitable, books will need to be updated sins the game is still evolving and adding new stuff to it regularly.

Each book vill have.
A title: added when creating the book.
Description: (cookbook, combat, discovery or people)
Author: added when finishing the book.

There will be 5 different kind of books.

1. Cookbook
A collection of food with their stats and their variaritys, depending on ingredients used. Make a description of a finished food item, this will add that specific recipie and the basic value (quality 10) of stats to it. Reading this book vill also give the knowledge about those food items.
But not ingredients and no LP is earned.

2. Combat knowledge.
A collection of combat moves, that can be taught, works just like parchment with combat move description, only one at a time.

3. Books of discoveries
Books of collected knowledge about all different things in the world. Depending on how many things are written in it it takes longer time to finish reading it. Gives all discoveries described in the book, but no LP.

4. Personal book.
Adding a option to write your own text books, making so you can write your own pages and add them to it.

5. Book of people
A collection of descriptions of people, the ones
Good for villages, good for raiding, good for trading and CF.

Possible new items
Authors desk & chair
Book shelf
Copy press.
Book
Inc
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Re: Books! An RPG element.

Postby jordancoles » Tue May 22, 2018 11:35 pm

+1 for books

Also on the topic of inventory items which have their own storage slots, I really like present boxes and it'd be cool if we could get more items like that for organization and storage
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Re: Books! An RPG element.

Postby overtyped » Wed May 23, 2018 12:58 am

I like stuff like this that are useless, but adds flavor.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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