Lets make curio's great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Lets make curio's great again

Postby overtyped » Fri May 25, 2018 5:05 pm

Increase the Quality of foragable curios found in the world by 0.25% per day to keep up with crafteds. Nodes with higher Q will also increase % wise. So a Q30 bluebell node after a year would give 273Q bluebells, which also helps noobs who recently start playing, and makes the medial job of foraging more enticing, and removes the need for those dirty migrant workers all in one stroke, putting those jobs back in the hands of hard working americans.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Lets make curio's great again

Postby synaris » Fri May 25, 2018 5:09 pm

i rather like the idea of realms performing some hearth magic ritual to raise natures quality, or tie it to quests. let us work for more quality.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: Lets make curio's great again

Postby overtyped » Fri May 25, 2018 5:11 pm

synaris wrote:i rather like the idea of realms performing some hearth magic ritual to raise natures quality, or tie it to quests. let us work for more quality.

Your idea sounds rife with abuse, and hurts noobs, since they won't get a chance to touch those nodes. Stop widening the gap between the rich and the poor.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Lets make curio's great again

Postby synaris » Fri May 25, 2018 5:14 pm

overtyped wrote:
synaris wrote:i rather like the idea of realms performing some hearth magic ritual to raise natures quality, or tie it to quests. let us work for more quality.

Your idea sounds rife with abuse, and hurts noobs, since they won't get a chance to touch those nodes. Stop widening the gap between the rich and the poor.


dafuq are you smoking? you saying that realms will wall off every last square inch of their land no matter how massive? no one has the manpower to cover all of that. those walls would be bashed every day.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: Lets make curio's great again

Postby overtyped » Fri May 25, 2018 5:15 pm

synaris wrote:
overtyped wrote:
synaris wrote:i rather like the idea of realms performing some hearth magic ritual to raise natures quality, or tie it to quests. let us work for more quality.

Your idea sounds rife with abuse, and hurts noobs, since they won't get a chance to touch those nodes. Stop widening the gap between the rich and the poor.


dafuq are you smoking? you saying that realms will wall off every last square inch of their land no matter how massive? no one has the manpower to cover all of that. those walls would be bashed every day.

What about noobs without a realm? they just shit out of luck?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Lets make curio's great again

Postby synaris » Fri May 25, 2018 5:25 pm

noobs would be shit out of luck due to ignorance. newbies could just forage in a realm. or like i said, tie it to quests. but you love to ignore that part.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: Lets make curio's great again

Postby overtyped » Fri May 25, 2018 5:27 pm

synaris wrote:noobs would be shit out of luck due to ignorance. newbies could just forage in a realm. or like i said, tie it to quests. but you love to ignore that part.

dont like it.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Lets make curio's great again

Postby synaris » Fri May 25, 2018 5:29 pm

and i don't like punishing people for playing like your plan does. so we're at an impasse.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Re: Lets make curio's great again

Postby LadyGoo » Sat May 26, 2018 3:56 am

+ for overtyped's ideas and reasoning
- for synaris
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Re: Lets make curio's great again

Postby Granger » Sat May 26, 2018 1:43 pm

This is stat decay when viewed from the other side: the longer you play the less meaningful your past actions get as the stuff that can be taken from the world now is way better than what you could back then. To quote yourself (slightly adapted to the different approach) from here:
overtyped wrote:Quality revitalization is a bad mechanic, it punishes players for playing the game.
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