ricky wrote:synaris wrote:if the idea is just to reduce botting you could spread the cycles out instead. have it change every day or every 2 days. but each crop has its own modifier.
edit: negating that negative could also be hidden behind a credo.
I've discussed
longer crop cycles in the past, certainly longer "quality cycles" would help that as well.
waga wrote:
Less variance = less "fun".
If your solution to reduce the impact of the bots is to reduce the "fun" players may have ( and it seems that the direction the dev took too Oo) then I guess I'd prefer no change at all and live with the bots ...
lets be honest, there's nothing fun about farming. My idea isnt really a critique of botting per se, I'm not trying to come up with an idea to completely negate the need for bots, just perhaps a way to make farming less tedious for everyone.
waga wrote:Bots that love the super broken patch at the moment , just saying :^)
Could you elaborate on this? I dont understand how the previous farming patch had any affect on bots.
We already explained the reasons in the patch note why the patch had no impact on bot.
if the owner of the bot is smart enough , he just works wih more fields now , fields time boosted.
something a human would hate to do , atleast I do :p .
Basically the amount of work is the same , but the number of field required is bigger , you have the same amount of fields in a cycle but you also need some fields "resting" waiting for the max time booster bonus
(note I don't bot myself , I'm one of these masochist who plant every 6 hours on different cycle , and I hate it , sorting seeds was 4x less tedious )
edit : to make it clear , they love it because they still have an advantage , advantage now multiplied by the growing speed ...