I mentioned this in the stream, figured I'd post it here too because I haven't seen anyone discuss it in forever.
One of the few things I miss from Salem is the way butchery was handled! Getting big chunks of meat off of larger animals that can be cooked into different recipes, and split into smaller cuts. Surely not a priority, but I think it could be a real and meaningful addition to the hunting/ranching/cooking game.
Could be tied to the butcher credo somehow, maybe a small chance to upgrade each cut when butchering. Could also by tied to skills the same way farming/mining are, like it was in Salem. Having 3 axes of LP investment (farming, mining, butchery) each culminating in a big 150k LP skill might be interesting.
Please consider!