From the game:

How about a credo that requires lumberjack and boosts charcoal / tar quality?
Fostik wrote:Coaling is very small gameplay part to create different credo imo
tigerlrg245 wrote:Fostik wrote:Coaling is very small gameplay part to create different credo imo
You don't think there's value to fuel and tar q? I see potential for a more varied market
Or do you mean running tar kilns is a bit too repetitive/boring?
tigerlrg245 wrote:You don't think there's value to fuel and tar q? I see potential for a more varied market
Or do you mean running tar kilns is a bit too repetitive/boring?