a. splitable curios should have "study" menu (slime, frogspawn)
b. spitroasted fish meat should not become critter carcass again when put it at spitroast again
c. bark should not be able to adding into cauldron and rabbit/chicken hatch to improve water Q
d. animals should not return after restart combat when them flees
e. destroy stump = showel, destroy building = max dmg tool (not axe), edit: butcher knife for butchering if possible, woodsman axe for chop if possible
f. ability to place numbers on the floor when playing minesweeper at mine
g. collect leaves from mulberry and laurel directly into stockpile (not inventory)
h. autoleash rope and whistle work on wild horses too
i. animals not move like wild (when player near) after they eat clover or beaten when taming
j. "push" works on animals too, to not be surrounded by animals and cant move
k. ability to place display sign or/and sketches onto cupboard, to mark them some how (or wood textures on cupboards)
l. reduce stamina drain (press "drink" button alltime = sucks), to not press drink button all time
m. balance quests and seasons (no 30RL days delay to do 1 quest)
n. improve credo making gameplay (not craft 1 curio per 24hrs) , here atleast 3 available credos - let us start all of them
o. "inspect" water container also shows contents Q