by Jalpha » Fri Aug 17, 2018 9:26 pm
I love a good yarn. I'll share one of my own from the WoW beta.
In Silverpine Forest there was a roaming elite NPC Son of Arugal who was several levels above everything else in the area. Frequently it would wander into one of the quest hubs where it would fight and murder all of the NPCs and their guards. I thought it made the world interesting and dynamic. Most people just wanted to get their quests done in the couple of hours they had after work though. It made a lot of work for the GMs because there was no incentive for the players of sufficient level to come and kill it.
That's not so much what I'm asking for, although I think it would be fun to have an NPC powerful enough to bother the trade hubs.
Just providing options to bother botters and the cheesing of animals. We have two subsets of players who hunt. The grinders who just want to cheese easy mobs and grind them into sausage. The fighters bored of predictable combat. (Arguably you could add botters to this and set triggers which spawn a high tier mob. Like when someone chops two hundred trees down at once...)
Grinders want to grind though, so that feature shouldn't be removed. It probably should take more care and thoughtfulness to grind animals.
Anyway, please share.
Laying flat.