suspicious activity

Thoughts on the further development of Haven & Hearth? Feel free to opine!

suspicious activity

Postby viznew » Tue Aug 28, 2018 9:57 am

im not sure if posted before i did search but not sure what to look for

say im at market and i have no good up my sleeve say im trying to find a weakness

im checking to see what has perms and what dont

well i go to do something i dont have perms for

and something pops up to those around me with higher preception then i got stealth

(words above head either acting suspicous or something like tryed to distory sign or something)

it seems small to me and not every one is a shady char but it chould help id those up to no good

idk if terriable or just ok idea but its all i got
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Re: suspicious activity

Postby Lyrroth » Tue Aug 28, 2018 4:41 pm

Meh, I would rather turn scents as whole into "recent action taken can be trackable"

Chopped a tree? Show a general direction where the log was dragged.
Stolen stuff? Same as now.
Killed an animal? Have ability to track the hunter to some point.

And so on, so on, so on, so Jorbtar have their "neutrality" in terms of scents not necessarily pointing to something crime.
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Re: suspicious activity

Postby neeco » Tue Aug 28, 2018 5:56 pm

Lyrroth wrote:Meh, I would rather turn scents as whole into "recent action taken can be trackable"

Chopped a tree? Show a general direction where the log was dragged.
Stolen stuff? Same as now.
Killed an animal? Have ability to track the hunter to some point.

And so on, so on, so on, so Jorbtar have their "neutrality" in terms of scents not necessarily pointing to something crime.


If you have ever been to a large-scale pvp battle or a base being looted, etc, you'll know that the sheer amount of scents will bring your game to a grinding halt of a couple frames per second forcing you to disable them entirely. This is a cool idea but the number of scents/recent-actions that would be displayed has the potential to be very large and may cause performance issues. Definitely would need to work differently than scents.
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