So while we're in the process of adding things that are relatively simple to implement and don't require the introduction of huge new systems, it occurs to me it'd be a good time to add books. Now I'm not looking for anything complex, just a book capable of holding about 12,000 characters, or over/around ~1500 words. Even better, books could come in multiple sizes and types ~ Wood Covered (3000 characters), Leather Covered (6000 characters), Cloth Covered (9000 characters), Grand Tome (12000 characters). Reintroduce Inkweed while you're at it. Books would be made from:
Wood Covered - Wood, 5 Parchment, String, Ink
Cloth Covered - Cloth, Wood, 20 Parchment, String, Ink
Leather Covered - Leather, Wood, 10 parchment, String, Ink
Grand Tome - Leather, Cloth, Wood, 20 Parchment, 2 nuggets of any metal, String, Ink
While we're at it add bookshelves that, like crates, show how much they contain.
For The LARP
Books contain text, and as such are able to hold accounts of a villages history, stories about events, etc. That's really it, on the surface.
For The Mechanics
Books can also contain multiple recipes, accounts of flora/fauna, mineral guides, pretty much anything we can presently use to share information through parchment. Like these other guides, these books are consumed on creation.
Wood - 5 'descriptions'
Cloth - 10 'descriptions'
Leather - 15 'descriptions'
Grand Tome - 20 'descriptions'
For Both - The Press
The Press can make a copy of either of these things, they simply require a book of the same type/size that's presently blank, a Printing Press, and a sufficient amount of ink. (Hello Inkweed, How are you old friend).
And of course bookcases: Simple (Just Boards), Elegant (Boards, Linseed Oil, ??) capable of holding different quantities of books.
Long Term Simple Development Features
Provided that we get an interface that is more attractive than a simple text box, and one that can actually demonstrate the materials from which a book is constructed, there are multiple options for simple additions down the road that add flavor, shouldn't be complicated once the heart of the thing is created, but likely don't have much in the way of mechanical value. If we have a visible 'book' to read from there could be simple texture additions down the road for the wood, the leather, the type of paper, and include an ever expanding list of types of paper that wouldn't add any mechanical value (??), but would make the dialogue/interface look purty.
I figure that the combination of these elements, the LARPy and the Mechanical, would create an interesting addition for the world. It also would create a market for useful tomes, give a reason for villages to have a library (for newbs), and allow for a certain amount of storytelling LARPyness within the game.
I think I've balanced this out fairly well between "Hey Jorb, Give us LARPy books" and "Give us something mechanically useful."
Credits -
Lest I pretend or give the impression that these ideas are all mine (they aren't) I'd like to provide the following credits:
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