Sinks for mass items

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Sinks for mass items

Postby pawnchito » Tue Aug 28, 2018 11:22 pm

Sup.

Would be nice to have a way to use up some excess items without just destroying it or dumping in the ocean.

Suggest adding something like a "bear lure" or what have you. It could help attract a certain type of animal depending on the food used to create it. Chicken for bears, bear for crab... etc.. Then you could place it and it would help draw out the animal desires and increase its quality and challenge to kill. Maybe even randomly have an abnormally large and bountiful critter.

Let it require logical items to make like wood and meat and string for something like a crab cage.

Now for the sink. Make the item require a certain amount of quality to be built up to be used. For example it requires 1 million chicken meats quality to work. So you can throw 10 chicken meats of 1 million a piece or 1 million of 1 a piece and everything in between. So all stuff is useful in varying amounts.
User avatar
pawnchito
 
Posts: 1107
Joined: Sat Apr 07, 2018 11:52 pm

Re: Sinks for mass items

Postby shubla » Wed Aug 29, 2018 10:54 am

That would only encourage people to bot more if the things you get from 1 million chicken meat construction were actually useful.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Sinks for mass items

Postby thesourceofsadness » Wed Aug 29, 2018 1:55 pm

Bear traps incoming?

...They work on humans as well.
thesourceofsadness
 
Posts: 109
Joined: Mon May 25, 2015 10:13 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Semrush [Bot] and 3 guests