to business!
1.0) Variation and elements of alchemical mechanics
1.1 esoteric like here(Graveyard Keeper)
where the receipt of some bright element can be replaced with something simple in the future, when need to search ruby dragonfly but late you can use Cave Angler shell
1.2 color-oriented like here(M&M 7)
where only three initial substances and all the dances and jumps go from them, fourth gray, increases the quality
1.3 practical like... I really do not know anything about that game ...
where your individual uniqueness of each ingredient taken
1.4 uncertainty and unpredictability of the result
explosion, ignition, poisonous couples, poisoning, intoxication, intrigues and tales around recipes, limiting the chance of getting a positive result by skill and atr.
continue if necessary
2.0) Tools & Furniture
2.1 Alchemical table
A table for mixing ingredients, both by crafting and passively from over time
2.2 Storage rack
container 8x10 requiring 2x1 places, but having a feature using the content remotely within one room
2.3 alembic
for obtaining substances from ingredients
2.4 cauldron(old)
2.5 Quern(old)
continue if necessary
3.0) Effects
as I think it should work, you're drinking a potion or sniff or let him through the vein or be poison... For me does not matter how you use substances. Appear effect intoxication(3.1) acting as potion time x2, this effect is stacked up to 3 and more it can cause narcolepsy attacks, temporary loss of stats and attributes, blows on hp and else unpleasant things
3.1 intoxication
3.2 temporary increase atr&skill
3.3 gives experience when: crafting, farming, do household things
3.4 poison work only at arrows and spear, when dealing more than 20% damage at once, slows the victim or snake venom
3.5 flammable mixtures, on throw everything covers fire within a radius of 2.5 cells, The effect lasts 5 seconds and does not stack, only updated, damage 1% hp every sek
3.6 antidote from snakes inclusive
continue if necessary
trying to supplement this topic, also if developers get hooked, ready to compile lists of ingredients, recipes and other things, keep in secret