psychological warfare

Thoughts on the further development of Haven & Hearth? Feel free to opine!

psychological warfare

Postby wonder-ass » Fri Sep 28, 2018 6:00 am

these 3 methods would be fun to use on dead bodies to set fear in to the hearts of the enemies. would fit nice in to the grim world of haven and hearth.

pyre stake.
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gallow.
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impalement.
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see homo sexuality trending,. do not do that.
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Re: psychological warfare

Postby Lunarius_Haberdash » Fri Sep 28, 2018 8:09 am

I see no reason not to provide such grim reminders of the fates of the world's hearthlings. Though might I suggest to only allow those with developed skulls be used in such a manner just to reduce twinking?
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Re: psychological warfare

Postby MagicManICT » Fri Sep 28, 2018 8:29 am

Lunarius_Haberdash wrote: Though might I suggest to only allow those with developed skulls be used in such a manner just to reduce twinking?

Pretty minimal reqs for a developed skull. Hasn't stopped people from alt-farming for them if they want them.
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Re: psychological warfare

Postby Lunarius_Haberdash » Fri Sep 28, 2018 8:45 am

MagicManICT wrote:
Lunarius_Haberdash wrote: Though might I suggest to only allow those with developed skulls be used in such a manner just to reduce twinking?

Pretty minimal reqs for a developed skull. Hasn't stopped people from alt-farming for them if they want them.


Alternate suggestion then Mr. MagicMan?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: psychological warfare

Postby shubla » Fri Sep 28, 2018 8:46 am

blood eagle as a execution method would be neat as well
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http://i.imgur.com/CRrirds.png?1
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Re: psychological warfare

Postby MagicManICT » Fri Sep 28, 2018 7:00 pm

I say just make it a thing. Use it as a means of denying your opponents a proper burial. Maybe it gives a realm or village bonus based on the number of LP it "absorbs" back into the system. I mean, this could be so much more than simple larpy decorations! :twisted:

Oh, and I'm well aware that this particular addition of thoughts brings its own bag of worms. I can think of several just posting this, and I'm sure there are more than a few I'd need to think on, but it's food for thought for development ideas, not necessarily a pro/con of the potential system.
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Re: psychological warfare

Postby wonder-ass » Sun Sep 30, 2018 3:08 am

MagicManICT wrote:I say just make it a thing. Use it as a means of denying your opponents a proper burial. Maybe it gives a realm or village bonus based on the number of LP it "absorbs" back into the system. I mean, this could be so much more than simple larpy decorations! :twisted:

Oh, and I'm well aware that this particular addition of thoughts brings its own bag of worms. I can think of several just posting this, and I'm sure there are more than a few I'd need to think on, but it's food for thought for development ideas, not necessarily a pro/con of the potential system.


being able to desecrate my enemies corpse is always fun. :twisted:
see homo sexuality trending,. do not do that.
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Re: psychological warfare

Postby neeco » Sun Sep 30, 2018 4:33 am

Let us be able to butcher and eat hearthling corpses too. We're just animals. We bleed the same.

I want a spit-roasted carcass of my enemy next to my bonfire feast.
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Re: psychological warfare

Postby SacreDoom » Sun Sep 30, 2018 12:09 pm

I think Jorb has stated before that he wouldn't be opposed to cannibalism were it not for the macabre fact that people would likely start making alt farms and harvesting alts for skin and meat.
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Re: psychological warfare

Postby shubla » Sun Sep 30, 2018 1:06 pm

SacreDoom wrote:I think Jorb has stated before that he wouldn't be opposed to cannibalism were it not for the macabre fact that people would likely start making alt farms and harvesting alts for skin and meat.

Maybe the meat could be dynamically scaled, the higher the characters stats were relative to your stats, the better the meat is. This way there would be no benefit of eating some alts with poor stats.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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