puzzle dungeons

Thoughts on the further development of Haven & Hearth? Feel free to opine!

puzzle dungeons

Postby wonder-ass » Mon Oct 01, 2018 8:46 pm

instead of it being a dungeon where you have to kill enemies to get to the loot, it would be a dungeon where you need to solve riddles and puzzles to get through the doors. could make it so that doing the puzzle wrong spawns enemies or sets off a trap :twisted:
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Re: puzzle dungeons

Postby jorb » Mon Oct 01, 2018 8:47 pm

Only requires good puzzle generation.
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Re: puzzle dungeons

Postby Dakkan » Tue Oct 02, 2018 12:18 pm

I've always assumed every dungeon added is going to have a new puzzle gimmick, like the keys in bat caves. Hidden doors that have to be inspected to be found. A room of sliding Push/Pull pillars where one needs to end up on a switch. I know that one should be able to be randomly generated, similar to the old Traffic Jam game.
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Re: puzzle dungeons

Postby maze » Tue Oct 02, 2018 12:43 pm

you want J&L to make puzzles?

did you see how fishing use to be *shivers*
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