Erdhenne (danger alert)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Erdhenne (danger alert)

Postby viznew » Thu Oct 04, 2018 4:01 pm

https://en.m.wikipedia.org/wiki/Erdhenne

prob better ways to go about this but i choose the crazy idea

add ability to chop off a chickens head body will still run around and die eventually as normal with out head of course

well ther chould be the very low chance the head survives also and when this head is in desk to study it will alert you someone in on your claim with permissions thing to control alerts (will alert nomatter where owner is even across the world mabye even only a few times before it dies withering with each time for visible indicator and the amount of use is low but random so youll never know when it will acually run out)

it chould also die eventually but on even rarers chances it survives for longtimes (can be spotted cause the body stays alive far longer also)
ImageImage
User avatar
viznew
 
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia

Re: Erdhenne (danger alert)

Postby Lunarius_Haberdash » Fri Oct 05, 2018 12:03 am

I have to say I like this overall, I'd even be ok with it sending an alert via email (as Haven once did) to let you know when someone is on your claim. Never was really sure why they stopped letting that be an option.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
User avatar
Lunarius_Haberdash
 
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Erdhenne (danger alert)

Postby ErdTod » Fri Oct 05, 2018 4:58 pm

If it wears with uses, then you can enter and re-enter the claim to wear off the head, then wait for a while for the alerted character to leave the place again, and then pillage (though it's hard to do it quickly).
If it has no wear off, you can utterly annoy someone with alerts by making a bot to step on and away on the claim.
User avatar
ErdTod
 
Posts: 553
Joined: Wed Sep 21, 2011 7:53 pm

Re: Erdhenne (danger alert)

Postby viznew » Mon Oct 08, 2018 8:20 pm

chould have hour or so cool down (one person crosses then everyone who crosses that hour dont trigger it) sure can still be spamed but far slower

also thats chould be a thing wear down thier alertness with constant visits even now days its a tactic in modern battlefields
ImageImage
User avatar
viznew
 
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests