No alts for claiming levels and patches

Thoughts on the further development of Haven & Hearth? Feel free to opine!

No alts for claiming levels and patches

Postby Zebukin » Thu Oct 04, 2018 8:50 pm

As far sa you know, many players build multilevel bases. And each new level claimed with new alt and new claim pole.
Also, Sometimes you don`t need rectangular claim (half of it will cover the water and useless). Sometimes you want to claim external gate.

I suggest same mechanics with patch-claiming, with restrictions:
1. New level can be claimed only if level straight above is clamed
2. New patch on the same surface can be clamed not far than 6 tiles from existing claim (to leave free road for example), but it can be seamless with main.
3. Patch inherits main claim rules, but can be tuned (to make trade/guest area) and can be reseted back to main rules (reset patch on the patch, reset all patches from main pole).
4. Minimal patch is 1x3 tile, and maximal area of all patches can`t be greater than main.
5. Patch-claim should «dry» too and should gain it`s power, only after main claim will gain it`s full presence. When main claim`s presence full and patch`s too, their presences unites.
6. Reclaiming new shape/area will not kill patches immediately, if they was disconnected, they will die slowly in 2-3 RL days if not reshaped and connected back.

Patch-bones/stone can be passed through. It can look like two crossed bones with violet (dream) cuts or bumped stone with runes…

This idea is raw, and i hope fer discuss.
Zebukin
 
Posts: 40
Joined: Mon Jun 03, 2013 8:21 pm

Re: No alts for claiming levels and patches

Postby SZklana » Thu Oct 04, 2018 9:56 pm

good idea maybe some kind of "brush" to mark area in claim to make districts would be nice (so u can change permission in parts of claim and even name it so players are informed when they come in) "brush" idea come from games like Rimworld, Gnomoria etc. :mrgreen:
SZklana
 
Posts: 20
Joined: Sat Jun 22, 2013 7:30 pm
Location: Wrocław

Re: No alts for claiming levels and patches

Postby TurtleHermit » Thu Oct 04, 2018 10:16 pm

Zebukin wrote:As far sa you know, many players build multilevel bases. And each new level claimed with new alt and new claim pole.
Also, Sometimes you don`t need rectangular claim (half of it will cover the water and useless). Sometimes you want to claim external gate.


Old information...? One alt or main in some cases, holds all blood & soil bonds.

I suggest same mechanics with patch-claiming, with restrictions:
1. New level can be claimed only if level straight above is clamed
2. New patch on the same surface can be clamed not far than 6 tiles from existing claim (to leave free road for example), but it can be seamless with main.
3. Patch inherits main claim rules, but can be tuned (to make trade/guest area) and can be reseted back to main rules (reset patch on the patch, reset all patches from main pole).
4. Minimal patch is 1x3 tile, and maximal area of all patches can`t be greater than main.
5. Patch-claim should «dry» too and should gain it`s power, only after main claim will gain it`s full presence. When main claim`s presence full and patch`s too, their presences unites.
6. Reclaiming new shape/area will not kill patches immediately, if they was disconnected, they will die slowly in 2-3 RL days if not reshaped and connected back.

Patch-bones/stone can be passed through. It can look like two crossed bones with violet (dream) cuts or bumped stone with runes…


1. what if I tell You that You can claim L1 straight away without making a claim on surface, especially where is ocean and You literally can't, unless You make a big claim that annoys everyone. Literally, everyone. Cave hermits like me (since 2.0) especially would hate You.
2. 3. 4. I like how it is better tbh, rather would like an option to declaim single patches but I can understand this point is just extention of 1.
5. 6. As for now, when You extend your claim, You lose some part of shield, I like that more but, can't say much.
User avatar
TurtleHermit
 
Posts: 88
Joined: Mon Sep 16, 2013 1:37 am

Re: No alts for claiming levels and patches

Postby pppp » Thu Oct 04, 2018 10:41 pm

It's a perfect way to make hollowed out pclaims, which are useful - in a wrong way. Think claiming a resource node which is now impossible with pclaim.
pppp
 
Posts: 403
Joined: Sun Jun 20, 2010 7:30 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 0 guests