A special road which belongs to a kingdom and can only be built within the kingdom area.
Subsequent roadsigns cannot block or be blocked by anything, unlike normal roads. To destroy one, you need to issue a kingdom challenge on it.(possibly Siegecraft)
Features:
-Can go from inside one walled area to inside another (it is not blocked by walls)
-Distance between segments is 3 minimaps or more.
-A segment can be connected to a segment of a different kingdom by using party permissions between two representatives of kingdoms
-maximum 6 directions
Flaw:
-you can only jump from point A to point B, cannot stop in the middle (as the road is unblockable)
Factors
-Can't be blocked and camped
-if the segment remained in uncovered territories any can break it with hands
-If the main segment is in your claim or village, you can turn off that direction so nobody can jump to it
Cost:
-Construction of segments could include Guano possibly Spring Water
-Main post would require precious metals, possibly gold
-buildings segments require realm authority
Reason for the idea:
vandal alts often destroy roads without risking anything or revealing their face, for example CF roads are regularly destroyed
Kingdom must imply stability and the ability to provide protection, but noond can guarantee this without giving the game much more attention than they give real life. Royal projects need logistics but currently anyone can waste people's time and harm them without repercussions.