Actually, I'm not sure if opium is actually hallucinogenic. If it's not, then maybe we could get magic mushrooms instead.




How about random penalties? It would make things more unpredictable.shubla wrote:Hallucinations should also have some adverse effects.
For example, reduce damage output of the character by 90%, or just %-based penalties to all stats.

Ants wrote:I'm not sure if opium is actually hallucinogenic.
Users browsing this forum: Ahrefs [Bot], Claude [Bot], Sogou [Bot] and 3 guests