Actually, I'm not sure if opium is actually hallucinogenic. If it's not, then maybe we could get magic mushrooms instead.


How about random penalties? It would make things more unpredictable.shubla wrote:Hallucinations should also have some adverse effects.
For example, reduce damage output of the character by 90%, or just %-based penalties to all stats.
Ants wrote:I'm not sure if opium is actually hallucinogenic.
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