by Granger » Sun Jan 13, 2019 12:36 pm
The dead (includes animal corpses) raise from the graves and start to attack everything living, lone skulls hop out of the cupboards/display cases/skill thrones in search for their bodies. The dead are getting stronger by the minute so at some point they'll be able to break walls and buildings. As they don't need to breathe they can march through deep water (to make pathfinding easy). The freshly fallen joining the ranks of the undead after a RL hour.
All existing characters get logged in (as if they would be under a criminal debuff) when this starts to give the horde something to eat, Teleportation ceases to function to keep characters from escaping. Healing items lose their effectiveness rapidly, wounds fester faster.
Last character living gets a unique decorative item (transfers to the next world, so he has something to brag with).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020