Allow us to rotate runestones

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Allow us to rotate runestones

Postby Dondy » Fri Jan 18, 2019 10:14 am

I want to build a cromlech. If the stones can be placed at different angles we could build some nice stone circles.
Dondy
 
Posts: 491
Joined: Fri Jun 05, 2009 12:20 am

Re: Allow us to rotate runestones

Postby jorb » Fri Jan 18, 2019 10:19 am

You mean rotating them around the x and y axes? You can already rotate them arbitrarily around the z axis.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Allow us to rotate runestones

Postby Dondy » Fri Jan 18, 2019 10:51 am

Oh! How? I can only get them into four positions.
Dondy
 
Posts: 491
Joined: Fri Jun 05, 2009 12:20 am

Re: Allow us to rotate runestones

Postby Hrenli » Fri Jan 18, 2019 10:55 am

Ctrl+mousewheel I think.
Too old to rock-n-roll, too young to die.
Hrenli
 
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Allow us to rotate runestones

Postby jorb » Fri Jan 18, 2019 11:01 am

Shift+Mousewheel.

Shift+Ctrl+Mousewheel for finer adjustments.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Allow us to rotate runestones

Postby Dondy » Fri Jan 18, 2019 11:06 am

You guys are so good! You are way ahead of me. :)
Dondy
 
Posts: 491
Joined: Fri Jun 05, 2009 12:20 am

Re: Allow us to rotate runestones

Postby Glorthan » Fri Jan 18, 2019 12:17 pm

Basic user interaction tutorial when? Most interactions are fairly stabilized, yet completely unintuitive, like the right click item over head for placement preview in this thread.

I think a set of official man pages somewhere in the client could be helpful. The wiki as it is doesn't really solve that problem.
Glorthan
 
Posts: 1099
Joined: Tue Jun 11, 2013 4:33 pm

Re: Allow us to rotate runestones

Postby jorb » Fri Jan 18, 2019 12:54 pm

Glorthan wrote:completely unintuitive, like the right click item over head for placement preview in this thread.


Tempted to agree. What would be more intuitive? UI design is not my (or our) strong suite. I can play DF, or old DOS games, and eventually just become normalized to any objectively terrible UI.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Allow us to rotate runestones

Postby Uriel » Fri Jan 18, 2019 1:13 pm

For old players won't matter, we are used to it. For newbies... well, read wiki, like a lot ;)
User avatar
Uriel
 
Posts: 735
Joined: Fri May 28, 2010 5:00 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 1 guest