by Vesena » Sun Jan 20, 2019 6:24 pm
I haven't seen it mentioned yet in the context of World 11, but now seems like the best time to make a suggestion: Take about half of all curios and change them from providing LP to directly providing ability points, which may or may not represent better effective LP/hour for each player depending on their ability progression. For example, the Prism could now grant 1 point of Exploration (improved by quality), as long as this would not push your Exploration above 50% of your Masonry. Other curios might have different ratios, but the key point is this would be a sort of catchup mechanic, and you still have to use raw LP to improve your highest ability.