New quest givers; Talking Whales.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New quest givers; Talking Whales.

Postby Jackwolf » Mon Jan 21, 2019 7:10 am

Name, that's all i've really got.
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Re: New quest givers; Talking Whales.

Postby 2d0x » Mon Jan 21, 2019 7:16 am

It would be better mermaids, silvans and goblins.
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Re: New quest givers; Talking Whales.

Postby abt79 » Mon Jan 21, 2019 7:22 am

A giant, ancient (that is, non-despawning) whale that moves around the ocean and gives quests would be a very interesting addition IMO
And unlike most quest givers destroying it would be actually difficult #RIPGerdgen
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Re: New quest givers; Talking Whales.

Postby 2d0x » Mon Jan 21, 2019 7:34 am

abt79 wrote:A giant, ancient (that is, non-despawning) whale that moves around the ocean and gives quests would be a very interesting addition IMO
And unlike most quest givers destroying it would be actually difficult #RIPGerdgen

1. It is necessary to build a knarr.
2. Potential ambush site.
I read viewtopic.php?f=48&t=62818 and am not inspired by the prospect. I do not mind, just do not feel the excitement.
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Re: New quest givers; Talking Whales.

Postby abt79 » Mon Jan 21, 2019 7:59 am

2d0x wrote:
abt79 wrote:A giant, ancient (that is, non-despawning) whale that moves around the ocean and gives quests would be a very interesting addition IMO
And unlike most quest givers destroying it would be actually difficult #RIPGerdgen

1. It is necessary to build a knarr.
2. Potential ambush site.
I read viewtopic.php?f=48&t=62818 and am not inspired by the prospect. I do not mind, just do not feel the excitement.


I fail to see how a free-moving big whale could really be an ambush site, but maybe it could only be for higher-end quests?
There would, like all quest givers, probably be more than one
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Re: New quest givers; Talking Whales.

Postby 2d0x » Mon Jan 21, 2019 8:09 am

abt79 wrote:
2d0x wrote:
abt79 wrote:A giant, ancient (that is, non-despawning) whale that moves around the ocean and gives quests would be a very interesting addition IMO
And unlike most quest givers destroying it would be actually difficult #RIPGerdgen

1. It is necessary to build a knarr.
2. Potential ambush site.
I read viewtopic.php?f=48&t=62818 and am not inspired by the prospect. I do not mind, just do not feel the excitement.


I fail to see how a free-moving big whale could really be an ambush site, but maybe it could only be for higher-end quests?
There would, like all quest givers, probably be more than one

Based on the need for knarr, I suggested that the reward should be high. Based on the "whale" (not "whales"), I assumed that he was alone. If several such whales will drift along the coasts and you can swim by boat, then these are ordinary quest givers, of course.
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Re: New quest givers; Talking Whales.

Postby Granger » Mon Jan 21, 2019 10:43 am

New profession: whaling. Hunt these gigant creatures for their blubber to supply the much needed oil for lamps as the caves are dark again.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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