boreial wrote:Rather than gunpowder and cannons, think along the lines of Arblasts, crossbows, small catapults.
Ancient naval vessels were made of wood, water-proofed using pitch and paint, and propelled by both sail and oars. Ships with multiple levels of rowers, such as the trireme, were fast and manoeuvrable enough to attack enemy vessels by ramming. The largest ships were the quinqueremes, with three banks of rowers, two each for the upper two oars and one rower on the lower oar (around 300 in total). Ships could also be fitted with a platform via which marines could easily board enemy vessels - a device known as the corvus (raven). Built for speed, most warships were lightweight, cramped, and without room for storage or even a large body of troops. Such logistical purposes were better achieved using troop carrier vessels and supply ships under sail.
Aside from the bronze covered battering ram below the water-line on the ship's prow, other weapons included artillery ballista which could be mounted on ships to provide lethal salvoes on enemy land positions from an unexpected and less protected flank or also against other vessels. Fire balls (pots of burning pitch) could also be launched at the enemy vessel to destroy it by fire rather than ramming.
hey mate. i like what have wrote. personaly i dont see any problem to implement cannons and gunpowder, but its me, its my vision, but i like what have wrote and it would sutisfy me also if it was implemented. cos you see, my point is we have oceans now, we have continents now, so naval content would be awesome. like you said balllistas are great replacement of cannon and it will serve the same functions. big ship can have 10 ballistas small ships will have only 2 ballistas or something like that, also ballista can shoot straight forward on the go, while fire catapults will shoot with bow trajectory, which is not work while moving. so good for tactics. also i like idea of rovers, ofcourse there wont be like 300 of them. but lets say biggest battleship can have up to 10 and smallest one can have 2. of course there will be difference in speed.
also maybe if we cant to use cannons we still can use gunpowder, for fireball in catapults, burning oil can do fire damage but gunpowder ball can explode.
transport cargo ships is also what im suggesting. to transports res from one continent to another. justify existanse of battleship.
so yes, we can do what you suggest if we want to stick with historical accuracy, it still do the job - big veriety of battleships - heavy, avarage, light, cargo. few subtypes aslo depending on numbers of sails, numbers of rovers, ships bodytypes, size, design and so on. ballistas and catapul as a weapon, and we are done - we have naval content and history accuracy people are happy hahaha